Decorating, assembling and flying a kite naturally follows the Engineering Design Process: Defing the Problem, Plan a Solution, Make a Model, Test the Model, and Reflect and Redesign, and promotes creativity, collaboration, communication as well as asking questions, making observations, analyzing data, and problem solving.
This FREE curriculum includes:
- What is STEAM?
- Engineering Design Process
- Problems to Get You Started
- Open Ended Questions to Support Thinking
- Principles of STEAM Activities
Unit Plan
Student Handouts:
- Define the Problem
- Plan a Solution
- Make a Model
- Test the Model
- Reflect and Redesign
Don’t forget to download Kites in the Classroom Guidebook for everything you need to know to plan a kiting event, and see what other Guidebooks may be relevant to you!
What are you waiting for?
Let your imagination soar!
Resources
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